Sunday 3 June 2012

The Clip: Design Standpoint


Media design is communicating with technology in new ways, making daily tasks easier.

Technology is becoming more of an essential tool to have in our lives. The use of technology continues to increase and this generation is relying on it a lot more for simple things such as communicating, researching and shopping. It is only fear to assume that technology is going to keep becoming more and more apart of our lives. In 30, 40, 50, 100 years I think it is realistic to believe that our world will be made around and run by technology. People will become less independent as technology begins to do more things for them and ultimately there won't be much that we will have to do for ourselves. It is already beginning to happen with in computer technology. 

"In a few years, everywhere you turn, a computer will be there to assist, to inform, or simply to play with." (Dragunas, 1977, p.2). 

In my stop motion I am looking at what the future of computer technology could potentially be, by focusing on the idea of technology being used for tasks that we are quite capable of doing ourselves but instead choose to have done for us. I am showing this by having a person get dressed for their day via the computer. The person is communicating with the computer and telling it what it is that they want to wear and the computer then processes that and makes it appear. All the processing of requests that the computer receives is done through a usb which is connected to the persons hand. 

"The main purpose of my work is to provoke people into using their imaginations..." ( Panton, 1969).
Through my stop motion I am wanting people to use their imagination and really consider the possibility of something similar to what is happening in the clip, happening in reality. The amount of things that a computer already offers and can do for us is incredible but will it stop here. 

References: 

Dragunas, D, J. (1977). The Future of Computer Technology (computer building blocks, multi-computer). The Best of Creative Computing. 2, 2. Retrieved from http://www.atariarchives.org/bcc2/showpage.php?page=2

Panton, V. (1969). Spiegel Headquarters, cafeteria. Unpublished lecture notes, University of Wellington, New Zealand.

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